3/6/12

In class Wed Mar 7th

Blog Show & Tell

Email me your Blog Address


Flash Day 3

-Importing an Image
- Trace Bitmap

- The Library
- Find it under "Window"

- Symbols
- Insert New Symbol
- Convert to Symbol
--- Graphic, Button, Movie Clip
- Editing a Symbol

- Motion Tween
1. Make a Key Frame on the timeline
2. Draw a shape and convert it into a symbol [ graphic ]
3. Place the marquee further down the timeline & place a 'Frame'
4. Control Click on the timeline and insert a "Motion tween"
5. Click on the timeline to set movement points and move your symbol
6. You can manipulate the motion path in the same way you can manipulate strokes in Flash

- Classic Tween
1. Make a Key Frame on the timeline
2. Draw a shape and convert it into a symbol [ graphic ]
3. Place the marquee further down the timeline & place a 'Keyframe'
4. Move/Change the symbol on the second keyframe
5. Control Click on the timeline and insert a "Classic tween"


Classic Tween & Motion Tween in Flash CS4*




Other Examples


Work on Project





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