Science Research Lab - Emile
Ice Cream Truck: Chicken ATK +3 - Emile
Cruise Ship: Chicken ATK +1, HP +2 - Lex
Oil Rig: Chicken DEF +2 , HP +1- Lex
Space Shuttle - DEF -2, HP +3 Chicken - Courtney
On a Train: Chicken ATK +2- Courtney
Community Center - DEF -2, HP +3 Peter - Courtney
Peter - Pick Action Cards first each round - Emile
Lois - At the end of each round choose the next Location. Looser places card. - Lex
Herbert - May relocate to any other Location - Lex
Meg - Shut UP Meg! Lose Game - Lex
Stewie - Pick another Action Card Each Turn - Courtney
-1 Def Peter
Quamire +2 ATK Peter - Sean
-1 DEF Chicken
Joe - May move 2 Locations each turn - Sean
Brian - You may switch Action Cards with Opponent
Brian's Dead - Discard Brian and one Opponent's sidekick
Changed
------------------------------------------------------------------------
Order of Play
Draw an Action Card
Chicken Attacks
Peter Attacks
Pick a Location
Repeat
Game Play
This is a 2 player game. The fight starts on "The Street". Each fight is 8 rounds. Every round is comprised of a Draw Phase, Attack Phase and Location Phase. During the Draw Phase players pick an 'Action' card and reveal it, Peter always picks first. In the Attack Phase, the Chicken always attacks first. After each player attacks, determine how much damage each character received in the round (see "Battle" for instructions) and subtract it from their Health Points(HP). The character that took the most damage determines the Location of the next round by picking a Location card and placing in on the field. The winner of the game is the character left standing or the character with the most HP at the end of 8 rounds.
Rules so far
Moving the battle through town.
The Player who takes the most damage at the end of a round moves to an adjacent Location card* or may choose and place a Location card on the field. Location cards must be placed on the field adjacent to the current position.
* Players can not move diagonally and can not move back to a Location where the previous round's battle was fought.
If both players take equal or no damage in a round, the player with the lowest HP chooses and places the Location card. If players have the same amount of HP a Location card is chosen randomly. This card is place in the first available position starting on the left of the current Location card moving clockwise around the card until there is a free space.
Action and Character cards
- Action cards are discarded at the end of each round
- Item and Character cards stay on the table until discarded by another card's effect
Battle
Player's starts the game with 12 Health Points(HP) each. To battle each round, each player rolls one six sided dice and adds the number rolled plus any bonus (or subtraction) from Action, Item, Character or Location cards. The attacker gets ATK bonus's the defender gets DEF bonus's.
Compare the attacker's ATK # with the defenders DEF #.
- If the DEF is higher then the ATK, the attacker takes 1 HP damage.
- If the ATK is higher then the DEF subtract the DEF from the ATK and then subtract the result from the the defenders HP.
If a players HP equals zero or less at the end of a round, the player is knocked out and the game ends.
No comments:
Post a Comment