Showing posts with label web art. Show all posts
Showing posts with label web art. Show all posts

4/30/08

In Class Thur May 1st

Due today - all your content (imagery, sounds, video, text) should be collected and ready for Flash!


Work on your sites, ask questions.

4/21/08

In Class Tue Apr 22nd

Actionscript Review

Frame Actions:

var = ?
ex. var A1 = 10;

Button Actions:

on (release) {
}
ex. on (release) { gotoAndPlay(800);}

Button or Frame Actions:

stop();
ex. stop();

if (comparison) { statement }
ex. if(x == 10) {loadMovieNum("http://www.josephvonstengel.com", 60); }

loadMovieNum("url", level);
ex. loadMovieNum("http://www.josephvonstengel.com", 100);

unloadMovieNum(level);
ex. unloadMovieNum(70);

getURL("url", blank or self);
ex. getURL("http://www.culturerecycling.com", self);

gotoAndPlay(frame#);
ex. gotoAndPlay(69);

random(#);
ex. a = random(9)+1;
ex. x = random(50) - random(y);
ex. z = random(x)-y+10;



Lets look at examples:
theyrule
joes examples


How to backwards engineer an FLA

3/19/08

In Class Thur Mar 20th

Lets look at what we need to make a Flash website again!
- SWFs on different levels that bring up and take away content as it is needed.
- Interaction can happen through keystrokes or buttons activated by the mouse.
- you will need the loadmovienum, unloadmovienum, geturl, on & stop actionscript commands
- all SWF's need to be the same size and frame rate (fps)
- 'Levels' stack from level 0 on the bottom to level 999 on the top. Level 0 controls the size and fps of the SWF's on all the other levels


More Advanced ActionScript
- variables var = ?
- lets randomize things random(#);
- test for action if (comparison) { statement }


ex. a = random(9)+1;

ex. x = random(50) - random(y);

ex. z = random(x)-y+10;

3/9/08

In Class Tue Mar 11th

Choose Your Own Adventure, Creating the non linear path.
- diagrams and charts are fun. a CYOA adventure mapped out.


Greek Gods Family Tree
(in Flash)


Flash
Moving around the Timeline using action script:

stop();

on (release) {gotoAndPlay(frame#);
}

12/5/07

In Class Wed Dec 5th

SUMMA thing

You should be getting close to finishing up your web projects.


We will need to set up meeting times to review your sites very soon.

11/11/07

In Class Mon Nov 12th

Work on your sites, ask questions. i'll be available form 2:30pm till the end of class.

10/21/07

In Class Mon Oct 22nd

Work on your Flash Site.

Ask Questions.

10/16/07

In Class Wed Oct 17th

Dynamic and Input text in flash
- text from a .txt file
- variables from a .txt file

Get help


Work on the site

10/7/07

In Class Mon Oct 8th

Work on your Flash Website

come in and ask questions!

Important Actionscript


loadMovieNum("the url of the SWF", level);

unloadMovieNum(level);

example on a button:

on(release) {
loadMovieNum("nav.swf", 30);
unloadMovieNum(40);
}


this would load up the "nav" SWF on level 30 and would unload whatever SWF is on level 40


10/1/07

In Class Mon Oct 1st

Flash
- reverse engineering a FLA

try to make a simple site work

9/25/07

In Class Wed Sept 26th

Advanced Flash website

talking 'bout LEVELS n' SWFs

--- Physical example of LEVELS


where you put it, is where it shows up!
need help lining things up, try a screen shot (shift+apple+4)

look'n at Folder and File Structure for Adv. Flash website
check'n out the FLAs
look at example SWF's


9/23/07

In Class Mon Sept 24th

Flash
--- Adding Images
----- Photoshop save for web : the PNG
----- Trace bitmap

--- Adding Video

--- Adding Sound


Moving around the Timeline using action script:

stop();

on (release) {gotoAndPlay(frame#);
}

9/17/07

In Class Mon Sept 17th

Flash Day 2

The Type break apart Trick
--- Group / Ungroup
--- Break Apart

Windows
-- Transform
-- Color Mixer

Timeline
-- Layers
----Lock, View, Oultines

Animation #1 Shape Tween
Animation #2 Motion Tween
Animation #3 Frame by Frame
Animation #4 Motion Path

9/11/07

In Class Wed Sept 12th

Check out Project 1

how does that ziki work? and what does it do?

Lets look at Flash
Layout
Tools
Prefs